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Posted May 19, 2026

3D Character Artist – Mid-Senior

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Job Description: • Create 3D characters and cosmetics in a visual style aligned with the world of Sky • Skinning character and cosmetic assets • Collaborate with project leads, concept artists, designers, and engineers • Brainstorm ideas and create rapid 3D prototypes during the concept and design phase • Support the rest of the 3D team to create character assets • Review and fix bugs of all complexities • Contribute to documentation and resource libraries for the art department • Promote, contribute to, and participate in a culture of inclusion and diversity Requirements: • Online portfolio demonstrating character art skills • 3+ years of experience as a 3D Character Artist at a game studio • Proficient modeling skills in Maya or equivalent • Self-motivated, humble, and a team player • Open-minded and able to implement feedback from peers and art directors in a timely manner • Passion for creating memorable characters for games • Understanding of Industry Standard Software such as Photoshop, ZBrush, and Texture Creation/Material Editing (Substance Painter/Unity) • Familiarity with Maya rigging/skinning Benefits: • medical • dental • vision • 401k • paid time off Apply tot his job Apply To this Job