Job Description:
• Design and maintain an engaging online learning environment via Canvas.
• Deliver core instruction that satisfies the primary learning outcomes of the assigned course(s).
• Provide substantive written or video-recorded feedback on student assignments within 48 hours of submission.
• Foster inclusive learning communities and hold weekly synchronous virtual office hours.
• Maintain a consistent presence in the online classroom (at least 4 days in a 7-day cycle).
• Reply to student communications within 24 hours.
• Keep a real-time gradebook with grades posted within 72 hours of module completion.
• Update and maintain Canvas course shells, including syllabi, assignment dates, and supplementary tutorials.
• Participate in faculty development and meet expectations defined in MICA’s Asynchronous Instruction Policy.
• Guide students through the "Serious Games" framework, integrating Digital Humanities and social impact into design practice.
Requirements:
• Bachelor’s degree in Game Design, Interactive Media, Computer Science, Fine Arts, Design, or a related field.
• 5 years of professional experience in the game industry or related interactive media sectors.
• Strong communication and storytelling abilities.
• Master’s degree in a related field (preferred).
• 10 years of professional experience, including leadership roles (Lead Designer, Producer, Art Director) (preferred).
• Experience teaching in an online or asynchronous format (preferred).
• Active participation in the industry (e.g., GDC, IndieCade, or published titles) (preferred).
Benefits:
• Satisfactory background check
• Reasonable accommodations to applicants with disabilities on a case-by-case basis
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