Job Description:
• Lead a small team of Designers - including management, training & fostering a collaborative environment.
• Support the creation and integration of AAA quality narrative moments and action set-pieces that reflect the game design goals and mechanics.
• Lead reviews and ensure the quality and consistency of work for the team.
• Collaborate with leads & directors in other disciplines to create a multi-functional pipeline that is flexible, reliable, and provides the framework to reach the highest levels of polish.
• Effectively connect multiple disciplines to bridge the gaps between technology, art, and player experience.
Requirements:
• Experience shipping narrative-driven singleplayer shooters.
• Experience shipping games in Unreal Engine.
• Passion for leading teams and mentoring junior developers in a highly iterative environment.
• Clear understanding of narrative & tech development across multiple phases of production.
• Comprehensive and up-to-date understanding of Unreal Engine Blueprints, state machines, blend spaces, Montages, Anim Graphs, and Event Graphs.
• Deep understanding of narrative presentation in all its forms, including cinematics, scripted moments, interactions, & dialogue.
• Working knowledge of deeper game system scripting or C++ a bonus.
• Strong technical problem-solving and interpersonal skills.
• A passion for making games with the enthusiasm & skill to polish to the highest level of quality.
Benefits:
• Medical
• Dental
• Vision
• 401(k) match
• Flexible PTO
• Supplemental life and disability
• Other benefits
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Apply Now